Domain-­-Driven Design Reference Definitions and Pattern Summaries

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After decades in game development, and after deciding to write a book about the role and rules of narrative design within the greater game design process, I recently found myself thinking intensively about the MDA framework. In doing so I realized there is currently no way to implement narrative design structures into MDA, and for that reason alone (there are others) I believe it's time to update the MDA framework. Not because it's useless, but because it is not the optimal tool it could be. In 2004 I watched a GDC talk by Marc LeBlanc, who worked on Ultima Underworld 2, System Shock and Thief. The talk was about a formal approach to game design – and the noise you could hear during the talk came from dropping jaws hitting the floor. Here was someone who had delved deeply into the structures behind the design process. We all knew there must be a structure behind game creation – or at least we hoped there was-and suddenly someone was showing us that structure. Yet maybe the most important takeaway for me back then was: yes-we could do it. We could understand what a game was on an intellectual level instead of finding our way by feel.

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World Academy of Science, Engineering and Technology, International Journal of Computer, Electrical, Automation, Control and Information Engineering

This paper presents and compares the SSDDD “Systematic Soft Domain Driven Design Framework” to DDD “Domain Driven Design Framework” as a soft system approach of information systems development. The framework use SSM as a guiding methodology within which we have embedded a sequence of design tasks based on the UML leading to the implementation of a software system using the Naked Objects framework. This framework has been used in action research projects that have involved the investigation and modelling of business processes using object-oriented domain models and the implementation of software systems based on those domain models. Within this framework, Soft Systems Methodology (SSM) is used as a guiding methodology to explore the problem situation and to develop the domain model using UML for the given business domain. The framework is proposed and evaluated in our previous works, a comparison between SSDDD and DDD is presented in this paper, to show how SSDDD improved DDD as an a.

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